An engaging and approachable resource for beginning-to-intermediate coders eager to learn advanced ideas in computer programming.In
The Computer Always Wins, Elliot Lichtman will teach you some of computer science’s most powerful concepts in a refreshingly accessible way: exploring them through word games, board games, and strategy games you already knowLearn recursion by playing tic-tac-toe, efficient search through puzzle games like sudoku and Wordle, and machine learning by way of the playground classic rock-paper-scissors. Finish the book, and you’ll come away with not only a deeper understanding of these foundational programming techniques but also a new appreciation for the amazing feats that can be accomplished using simple, readable code.
| Format |
Häftad |
| Omfång |
208 sidor |
| Språk |
Engelska |
| Förlag |
MIT Press Ltd |
| Utgivningsdatum |
2025-04-29 |
| ISBN |
9780262551694 |